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Photo by Gia Oris on Unsplash
We all want our Kickstarter campaigns to do well, right? So it’s only natural for us to wonder about things like:
- What day of the week would be best to launch?
- Does the time of the day matter?
- Are Early Bird pledge levels worth it?
as well as a host of other questions.
Well, now that Grumpy Spider Games is getting ready for its first Kickstarter launch, Rucksack, I found myself asking those same questions. But the more I looked, the more disappointed I became.
I was able to find some answers, but they often weren’t quite as helpful as I had hoped. Many were based on anecdotal evidence, or just what seemed reasonable to the person answering the question. I found very few answers that were based on real numbers, and when they were, there were other aspects that limited their usefulness.
I was just about to resign myself to the dark reality of a data-less world when I came to a sudden realization. I am a statistician – as in, my day job is all about collecting, cleaning, and analyzing data. If I couldn’t find the answers I was looking for, why wasn’t I answering them myself? I mean, Kickstarter is a treasure trove of information just waiting to be mined!
So with that, I’ve decided to start “Kickstats“, a series of blog posts dedicated to answering data-centric questions about what affects the average campaign’s success rate.
What questions do you have?
I’ve got several questions that I personally want answered, but I’m sure I haven’t thought of everything. So, if you have any questions that you’re curious about, let me know in the comments, and I’ll see if I can feature them in a future post!
One response to “Kickstats: Introduction”
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That’s a great idea! I’ve written post that shows a quick breakdown of the project creator’s country by the backer’s countries, but adding a chart that just shows a general country distribution for language purposes could be really useful. I’ll see what I can do!
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